原型方法

每种类型的图表你都能找到一些合适的原型方法,这些方法都是基于Chart.js实现的,以下我们以折线图为例

// For example:
var myLineChart = new Chart(ctx, config);
.destroy()

删除已创建的图表实例,方法会清空图表对象以及对象绑定的事件监听方法。该方法必须在canvas复用之前调用

// Destroys a specific chart instance
myLineChart.destroy();
.update(duration, lazy)

重新渲染图表以及图表数据

// duration is the time for the animation of the redraw in milliseconds
// lazy is a boolean. if true, the animation can be interrupted by other animations
myLineChart.data.datasets[0].data[2] = 50; // Would update the first dataset's value of 'March' to be 50
myLineChart.update(); // Calling update now animates the position of March from 90 to 50.
.reset()

图表重置成动画渲染之前,接着会按update重新执行动画

myLineChart.reset();
.render(duration, lazy)

重新渲染图表但不渲染数据

// duration is the time for the animation of the redraw in milliseconds
// lazy is a boolean. if true, the animation can be interrupted by other animations
myLineChart.render(duration, lazy);
.stop()

暂停图表渲染,执行.render()重新渲染

// Stops the charts animation loop at its current frame
myLineChart.stop();
// => returns 'this' for chainability
.resize()

手动更新图表的尺寸

// Resizes & redraws to fill its container element
myLineChart.resize();
// => returns 'this' for chainability
.clear()

清空canvas对象

// Will clear the canvas that myLineChart is drawn on
myLineChart.clear();
// => returns 'this' for chainability
.toBase64Image()

将当前canvas对象保存为base64编码的图片

myLineChart.toBase64Image();
// => returns png data url of the image on the canvas
.generateLegend()

返回图例的HTML格式字符串,图例通过图例选项中的legendCallback选项生成

myLineChart.generateLegend();
// => returns HTML string of a legend for this chart
.getElementAtEvent(e)

在图表实例中请求getElementAtEvent(e)方法,会返回处于同一事件位置的点参数

canvas.onclick = function(evt){
    var activePoints = myLineChart.getElementsAtEvent(evt);
    // => activePoints is an array of points on the canvas that are at the same position as the click event.
};
.getDatasetAtEvent(e)

返回所有数据参数

myLineChart.getDatasetAtEvent(e);
// => returns an array of elements
.getDatasetMeta(index)

查找匹配当前序列的数据集合,返回所有的元数据

var meta = myChart.getDatasetMeta(0);
var x = meta.data[0]._model.x

外部提示项

可以在全局或者图表配置中定义提示项

var myPieChart = new Chart(ctx, {
    type: 'pie',
    data: data,
    options: {
        tooltips: {
            custom: function(tooltip) {
                // tooltip will be false if tooltip is not visible or should be hidden
                if (!tooltip) {
                    return;
                }

                // Otherwise, tooltip will be an object with all tooltip properties like:

                // tooltip.caretSize
                // tooltip.caretPadding
                // tooltip.chart
                // tooltip.cornerRadius
                // tooltip.fillColor
                // tooltip.font...
                // tooltip.text
                // tooltip.x
                // tooltip.y
                // tooltip.caretX
                // tooltip.caretY
                // etc...
            }
        }
    }
});

自定义轴线类型

Chartjs 2.0开始,轴线类型可以进行自定义扩展,需要继承自Chart.Scale

var MyScale = Chart.Scale.extend({
    /* extensions ... */
});

// MyScale is now derived from Chart.Scale

当你自定义轴线时,首先需要在全局对象中进行注册。注册时将会采用默认配置,第一条参数是一个字符串标识符,以供后面调用使用。

Chart.scaleService.registerScaleType('myScale', MyScale, defaultConfigObject);

使用自定义的轴线类型时,传自定义的字符串标识进行声明即可。

var lineChart = new Chart(ctx, {
    data: data,
    type: 'line',
    options: {
        scales: {
            yAxes: [{
                type: 'myScale' // this is the same key that was passed to the registerScaleType function
            }]
        }
    }
})
轴线属性

轴线实例有如下属性:

{
    left: Number, // left edge of the scale bounding box
    right: Number, // right edge of the bounding box'
    top: Number,
    bottom: Number,
    width: Number, // the same as right - left
    height: Number, // the same as bottom - top

    // Margin on each side. Like css, this is outside the bounding box.
    margins: {
        left: Number,
        right: Number,
        top: Number,
        bottom: Number,
    },

    // Amount of padding on the inside of the bounding box (like CSS)
    paddingLeft: Number,
    paddingRight: Number,
    paddingTop: Number,
    paddingBottom: Number,
}
轴线接口

自定义轴线必须实现以下接口:

{
    // Determines the data limits. Should set this.min and this.max to be the data max/min
    determineDataLimits: function() {},

    // Generate tick marks. this.chart is the chart instance. The data object can be accessed as this.chart.data
    // buildTicks() should create a ticks array on the axis instance, if you intend to use any of the implementations from the base class
    buildTicks: function() {},

    // Get the value to show for the data at the given index of the the given dataset, ie this.chart.data.datasets[datasetIndex].data[index]
    getLabelForIndex: function(index, datasetIndex) {},

    // Get the pixel (x coordinate for horizontal axis, y coordinate for vertical axis) for a given value
    // @param index: index into the ticks array
    // @param includeOffset: if true, get the pixel halway between the given tick and the next
    getPixelForTick: function(index, includeOffset) {},

    // Get the pixel (x coordinate for horizontal axis, y coordinate for vertical axis) for a given value
    // @param value : the value to get the pixel for
    // @param index : index into the data array of the value
    // @param datasetIndex : index of the dataset the value comes from
    // @param includeOffset : if true, get the pixel halway between the given tick and the next
    getPixelForValue: function(value, index, datasetIndex, includeOffset) {}

    // Get the value for a given pixel (x coordinate for horizontal axis, y coordinate for vertical axis)
    // @param pixel : pixel value
    getValueForPixel: function(pixel) {}
}

以下选项也需要实现,但是基础类中已经实现了相关内容

{
    // Transform the ticks array of the scale instance into strings. The default implementation simply calls this.options.ticks.callback(numericalTick, index, ticks);
    convertTicksToLabels: function() {},

    // Determine how much the labels will rotate by. The default implementation will only rotate labels if the scale is horizontal.
    calculateTickRotation: function() {},

    // Fits the scale into the canvas.
    // this.maxWidth and this.maxHeight will tell you the maximum dimensions the scale instance can be. Scales should endeavour to be as efficient as possible with canvas space.
    // this.margins is the amount of space you have on either side of your scale that you may expand in to. This is used already for calculating the best label rotation
    // You must set this.minSize to be the size of your scale. It must be an object containing 2 properties: width and height.
    // You must set this.width to be the width and this.height to be the height of the scale
    fit: function() {},

    // Draws the scale onto the canvas. this.(left|right|top|bottom) will have been populated to tell you the area on the canvas to draw in
    // @param chartArea : an object containing four properties: left, right, top, bottom. This is the rectangle that lines, bars, etc will be drawn in. It may be used, for example, to draw grid lines.
    draw: function(chartArea) {},
}

轴线实例核心还有一些实用的方法你可能会用到

{
    // Returns true if the scale instance is horizontal
    isHorizontal: function() {},

    // Get the correct value from the value from this.chart.data.datasets[x].data[]
    // If dataValue is an object, returns .x or .y depending on the return of isHorizontal()
    // If the value is undefined, returns NaN
    // Otherwise returns the value.
    // Note that in all cases, the returned value is not guaranteed to be a Number
    getRightValue: function(dataValue) {},
}

自定义图表类型

Chartjs 2.0提出了controller的概念,

Chart.controllers.MyType = Chart.DatasetController.extend({

});


// Now we can create a new instance of our chart, using the Chart.js API
new Chart(ctx, {
    // this is the string the constructor was registered at, ie Chart.controllers.MyType
    type: 'MyType',
    data: data,
    options: options
});
数据组controller接口
{
    // Create elements for each piece of data in the dataset. Store elements in an array on the dataset as dataset.metaData
    addElements: function() {},

    // Create a single element for the data at the given index and reset its state
    addElementAndReset: function(index) {},

    // Draw the representation of the dataset
    // @param ease : if specified, this number represents how far to transition elements. See the implementation of draw() in any of the provided controllers to see how this should be used
    draw: function(ease) {},

    // Remove hover styling from the given element
    removeHoverStyle: function(element) {},

    // Add hover styling to the given element
    setHoverStyle: function(element) {},

    // Update the elements in response to new data
    // @param reset : if true, put the elements into a reset state so they can animate to their final values
    update: function(reset) {},
}

以下选项可以选择性的实现

{
    // Initializes the controller
    initialize: function(chart, datasetIndex) {},

    // Ensures that the dataset represented by this controller is linked to a scale. Overridden to helpers.noop in the polar area and doughnut controllers as these
    // chart types using a single scale
    linkScales: function() {},

    // Called by the main chart controller when an update is triggered. The default implementation handles the number of data points changing and creating elements appropriately.
    buildOrUpdateElements: function() {}
}

扩展已有图表类型

扩展或重写已有图表类型,只用很简单的覆盖它们的构造器即可

  • Chart.controllers.line
  • Chart.controllers.bar
  • Chart.controllers.radar
  • Chart.controllers.doughnut
  • Chart.controllers.polarArea
  • Chart.controllers.bubble
Bar Controller

Bar controller需要特别注意一下,需要在初始化的时候声明数据组数量从而正确的计算每一个柱状的宽度。

制作插件

v2.1.0开始,调用Chart.plugins.register可以很简单的创建自己的插件,在以下情况下可以调用插件

  • Start of initialization
  • End of initialization
  • Start of update
  • After the chart scales have calculated
  • Start of datasets update
  • End of datasets update
  • End of update (before render occurs)
  • Start of draw
  • End of draw
  • Before datasets draw
  • After datasets draw
  • Resize
  • Before an animation is started
  • When an event occurs on the canvas (mousemove, click, etc). This requires the options.events property handled

插件需要实现以下接口:

{
    beforeInit: function(chartInstance) { },
    afterInit: function(chartInstance) { },

    resize: function(chartInstance, newChartSize) { },

    beforeUpdate: function(chartInstance) { },
    afterScaleUpdate: function(chartInstance) { }
    beforeDatasetsUpdate: function(chartInstance) { }
    afterDatasetsUpdate: function(chartInstance) { }
    afterUpdate: function(chartInstance) { },

    // This is called at the start of a render. It is only called once, even if the animation will run for a number of frames. Use beforeDraw or afterDraw
    // to do something on each animation frame
    beforeRender: function(chartInstance) { },

    // Easing is for animation
    beforeDraw: function(chartInstance, easing) { },
    afterDraw: function(chartInstance, easing) { },
    // Before the datasets are drawn but after scales are drawn
    beforeDatasetsDraw: function(chartInstance, easing) { },
    afterDatasetsDraw: function(chartInstance, easing) { },

    destroy: function(chartInstance) { }

    // Called when an event occurs on the chart
    beforeEvent: function(chartInstance, event) {}
    afterEvent: function(chartInstance, event) {}
}

编译

Chartjs使用gulp进行编译,先保证安装了本地依赖以及gulp

npm install
npm install -g gulp

执行编译任务

gulp build

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